#[repr(u32)]pub enum WinchActions {
WINCH_RELAXED = 0,
WINCH_RELATIVE_LENGTH_CONTROL = 1,
WINCH_RATE_CONTROL = 2,
WINCH_LOCK = 3,
WINCH_DELIVER = 4,
WINCH_HOLD = 5,
WINCH_RETRACT = 6,
WINCH_LOAD_LINE = 7,
WINCH_ABANDON_LINE = 8,
WINCH_LOAD_PAYLOAD = 9,
}dialect-python_array_test only.Expand description
Winch actions.
Variants§
WINCH_RELAXED = 0
Allow motor to freewheel.
WINCH_RELATIVE_LENGTH_CONTROL = 1
Wind or unwind specified length of line, optionally using specified rate.
WINCH_RATE_CONTROL = 2
Wind or unwind line at specified rate.
WINCH_LOCK = 3
Perform the locking sequence to relieve motor while in the fully retracted position. Only action and instance command parameters are used, others are ignored.
WINCH_DELIVER = 4
Sequence of drop, slow down, touch down, reel up, lock. Only action and instance command parameters are used, others are ignored.
WINCH_HOLD = 5
Engage motor and hold current position. Only action and instance command parameters are used, others are ignored.
WINCH_RETRACT = 6
Return the reel to the fully retracted position. Only action and instance command parameters are used, others are ignored.
WINCH_LOAD_LINE = 7
Load the reel with line. The winch will calculate the total loaded length and stop when the tension exceeds a threshold. Only action and instance command parameters are used, others are ignored.
WINCH_ABANDON_LINE = 8
Spool out the entire length of the line. Only action and instance command parameters are used, others are ignored.
WINCH_LOAD_PAYLOAD = 9
Spools out just enough to present the hook to the user to load the payload. Only action and instance command parameters are used, others are ignored
Implementations§
Source§impl WinchActions
impl WinchActions
Trait Implementations§
Source§impl<'arbitrary> Arbitrary<'arbitrary> for WinchActions
impl<'arbitrary> Arbitrary<'arbitrary> for WinchActions
Source§fn arbitrary(u: &mut Unstructured<'arbitrary>) -> Result<Self>
fn arbitrary(u: &mut Unstructured<'arbitrary>) -> Result<Self>
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fn arbitrary_take_rest(u: Unstructured<'arbitrary>) -> Result<Self>
Self from the entirety of the given
unstructured data. Read moreSource§impl Clone for WinchActions
impl Clone for WinchActions
Source§fn clone(&self) -> WinchActions
fn clone(&self) -> WinchActions
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for WinchActions
impl Debug for WinchActions
Source§impl Default for WinchActions
impl Default for WinchActions
Source§impl<'de> Deserialize<'de> for WinchActions
impl<'de> Deserialize<'de> for WinchActions
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl FromPrimitive for WinchActions
impl FromPrimitive for WinchActions
Source§fn from_i64(n: i64) -> Option<Self>
fn from_i64(n: i64) -> Option<Self>
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fn from_u128(n: u128) -> Option<Self>
u128 to return an optional value of this type. If the
value cannot be represented by this type, then None is returned. Read moreSource§impl PartialEq for WinchActions
impl PartialEq for WinchActions
Source§impl Serialize for WinchActions
impl Serialize for WinchActions
Source§impl TS for WinchActions
impl TS for WinchActions
Source§type WithoutGenerics = WinchActions
type WithoutGenerics = WinchActions
WithoutGenerics should just be Self.
If the type does have generic parameters, then all generic parameters must be replaced with
a dummy type, e.g ts_rs::Dummy or ().
The only requirement for these dummy types is that EXPORT_TO must be None. Read moreSource§type OptionInnerType = WinchActions
type OptionInnerType = WinchActions
std::option::Option<T>, then this associated type is set to T.
All other implementations of TS should set this type to Self instead.Source§fn docs() -> Option<String>
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fn visit_generics(v: &mut impl TypeVisitor)where
Self: 'static,
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§fn default_output_path() -> Option<PathBuf>
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T should be exported. Read moreSource§impl ToPrimitive for WinchActions
impl ToPrimitive for WinchActions
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